Eternidade_1
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- Sunday at 6:29 AM
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I was developing a tutorial for organizing projects, so I'm feeling a bit lazy. I would like to advance my work, if anyone has already done something similar, which is the number of image dimensions of the rtp. Be it in any maker, ace, 2k, xp, mz and mv. I already have the mv measurements in a little over 80% and I still haven't seen the enemy images. For example, this number is 144x144 or 48x48.
ATT_Turan
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What is the purpose of this? For the majority of the images, there are no restrictions on their size. And the ones that do need a specific size are clearly described in the editor's instructions.
I'm not sure I get the point of making a tutorial telling people "the images that come in your new project are this size, but that doesn't actually matter."
Eternidade_1
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The tutorial is about resources, I'm in the practical phase of the thing, I had 40g now I have 30g, I intend to create an automated system in Python, I recently learned how to use a .bat file but it seems that it doesn't support images so I should use Power Shell but Python is better.
These are RPG Maker resources, the kind that we find out there and download, but there are many images in various places I'm optimizing things here, yes I intend to show how I did it in the end, I started 4 days ago.
Sword_of_Dusk
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Eternidade_1 said:
The tutorial is about resources, I'm in the practical phase of the thing, I had 40g now I have 30g, I intend to create an automated system in Python, I recently learned how to use a .bat file but it seems that it doesn't support images so I should use Power Shell but Python is better.
These are RPG Maker resources, the kind that we find out there and download, but there are many images in various places I'm optimizing things here, yes I intend to show how I did it in the end, I started 4 days ago.
What exactly are you saying here? You're gonna need to take another crack at explaining, because this post of yours makes little sense.
Eternidade_1
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I'll try to explain.
Let's suppose that on my PC there are 55 thousand images of different dimensions, all used for RPG Maker.
There is a standard for them, which is the dimension, although some exceptions are noticed, most of the images follow a standard dimension.
So, to organize them I put them in folders with a specific name, for example, all the images with dimensions of 32x32 in the XP 32x32 folder.
What I wanted is a list with the dimension numbers, this would be very useful since it would save me from installing VX Ace again just to check the sizes I need.
About automation, it is a process of moving images to a folder, I think the script will request the correct measurement to move to the specific folder, this is theoretically, I'm still checking the organization of the graphics, cleaning the duplicates.
did it get better?
ATT_Turan
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Eternidade_1 said:
There is a standard for them, which is the dimension, although some exceptions are noticed, most of the images follow a standard dimension.
What I tried to explain in my first reply to you is that's not correct.
The only images that must follow any kind of standard dimensions are tilesheets and face sets.
Of everything else you use, the only thing off the top of my head that even has a standard cel size is animations, but you can have a widely varying number of frames so the overall image dimensions are not going to be at all the same from file to file.
I suppose title screens for people using the default window size for each maker, if anyone makes title screens that you're downloading.
I don't understand why you'd be trying to approach this by image dimensions instead of simply sorting things into appropriate folders as you download them.
I will also mention, since this really sounds like you're using some kind of Web crawler or automated process to just hoard resources - it's very important to know who created a given file and what their terms of use are.
Eternidade_1
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I'm still editing the post but I think you can view the link, you can see some of the dimensions mentioned.
Tutorial Rpg maker: Organização dos gráficos
eternidade1.blogspot.com
Sword_of_Dusk
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Eternidade_1 said:
did it get better?
Yeah, now we see what you meant.
That said, Turan has a point. Animation files alone can be of varying dimensions.
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